October 2010
1 post
Jonathan Blow - Farmville is farming people
Another lecture from Jonathan Blow, this one a more recent talk at Rice University. He covers similar ground to the other lecture I posted, but packages it in a different (if slightly long-winded) way, ripping into Farmville and other “parasitic” games in general. I’m still not sure how to go about designing a game with inherent value, or where the balance is between good...